<?xml version="1.0" encoding="UTF-8"?>
<rss xmlns:dc="http://purl.org/dc/elements/1.1/" version="2.0"><channel><atom:link rel="hub" href="http://tumblr.superfeedr.com/" xmlns:atom="http://www.w3.org/2005/Atom"/><description>The tumblr of Joanna Halton. 

Creator of alliwantiscakeandlove; a blog about all things, digital, social, marketing or life related.

I use this space to bookmark interesting things that I like and might want to revisit at a later date. I share these links so like-minded people can see them too!
</description><title>What Joanna Saw</title><generator>Tumblr (3.0; @alliwantiscakeandlove)</generator><link>http://whatjoannasaw.com/</link><item><title>Social Gaming Trends 2011 (via @MetroMcCann)</title><description>&lt;a href="http://metro.mechdigital.co.uk/uncategorized/social-gaming-trends-2011/"&gt;Social Gaming Trends 2011 (via @MetroMcCann)&lt;/a&gt;: &lt;blockquote&gt;
&lt;h2&gt;&lt;span&gt;&lt;strong&gt;Mobile social gaming&lt;/strong&gt;&lt;/span&gt;&lt;/h2&gt;
&lt;p&gt;MMO (massive multiplayer online) games are becoming more feasible on mobile devices with the help of faster mobile internet access through 3G and faster, more powerful devices. The new IPhone 4s provides faster graphics than ever as well as the ability to use more resources simultaneously without affecting game play. If Facebook games were able to be played on mobile devices or standalone apps the potential to make a game that can be played with anyone all over the world would be very popular.&lt;/p&gt;
&lt;p&gt;Augmented reality is a term for a live direct or indirect view of a physical, real-world environment whose elements are augmented by computer-generated sensory input such as sound, video, graphics or GPS data.&lt;br/&gt;Augmented reality gaming is becoming more popular as it creates a more immersive gaming environment combining both virtual worlds and the real world on any device with a camera and mobile connection. Paranormal activities app explores many different elements of augmented reality which can be harnessed:&lt;/p&gt;
&lt;p&gt;&lt;iframe frameborder="0" height="225" src="http://player.vimeo.com/video/20255956" width="400"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;&lt;a href="http://vimeo.com/20255956"&gt;Paranormal Activity: Sanctuary&lt;/a&gt; from &lt;a href="http://vimeo.com/user6071691"&gt;Ogmento&lt;/a&gt; on &lt;a href="http://vimeo.com/"&gt;Vimeo&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;I think that augmented reality has a lot of marketing potential and the ability to appear in social games used on smartphone’s etc. McCann has already produced some work using AR as a fun marketing tool.&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://whatjoannasaw.com/post/23999218786</link><guid>http://whatjoannasaw.com/post/23999218786</guid><pubDate>Tue, 29 May 2012 11:31:11 -0400</pubDate><category>Social media</category><category>social gaming</category><category>mobile gaming</category><category>gaming trends</category><category>social gaming trends</category><category>iphone</category><category>app</category><category>gaming apps</category></item><item><title>#DarkPatterns - User Interfaces Designed to Trick People (via @Emiore)</title><description>&lt;a href="http://wiki.darkpatterns.org/Home"&gt;#DarkPatterns - User Interfaces Designed to Trick People (via @Emiore)&lt;/a&gt;: &lt;p&gt;&lt;div id="__ss_5191495"&gt;&lt;strong&gt;&lt;a href="http://www.slideshare.net/harrybr/ux-brighton-dark-patterns" title="Dark Patterns: User Interfaces Designed to Trick People (Presented at UX Brighton 2010)" target="_blank"&gt;Dark Patterns: User Interfaces Designed to Trick People (Presented at UX Brighton 2010)&lt;/a&gt;&lt;/strong&gt; &lt;iframe frameborder="0" height="355" marginheight="0" marginwidth="0" scrolling="no" src="http://www.slideshare.net/slideshow/embed_code/5191495" width="425"&gt;&lt;/iframe&gt;
&lt;div&gt;View another &lt;a href="http://www.slideshare.net/" target="_blank"&gt;webinar&lt;/a&gt; from &lt;a href="http://www.slideshare.net/harrybr" target="_blank"&gt;Harry Brignull&lt;/a&gt;&lt;/div&gt;
&lt;/div&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/23994286291</link><guid>http://whatjoannasaw.com/post/23994286291</guid><pubDate>Tue, 29 May 2012 08:53:30 -0400</pubDate><category>dark patterns</category><category>ux</category><category>user experience</category><category>usability</category><category>psychology</category><category>digital</category><category>digital marketing</category></item><item><title>How Has The Shift To Visual Affected Ecommerce and Social Engagement? #Infographic] (via @Dr4ward)</title><description>&lt;a href="http://www.mdgadvertising.com/blog/its-all-about-the-images-infographic/"&gt;How Has The Shift To Visual Affected Ecommerce and Social Engagement? #Infographic] (via @Dr4ward)&lt;/a&gt;: &lt;p&gt;&lt;strong&gt;More at: &lt;a href="http://www.mdgadvertising.com/blog/its-all-about-the-images-infographic/"&gt;&lt;a href="http://www.mdgadvertising.com/blog/its-all-about-the-images-infographic/"&gt;http://www.mdgadvertising.com/blog/its-all-about-the-images-infographic/&lt;/a&gt;&lt;/a&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;&lt;img height="879" src="http://www.mdgadvertising.com/blog/wp-content/uploads/2012/05/its-all-about-images-infographic_475.jpg" width="237"/&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/23993480558</link><guid>http://whatjoannasaw.com/post/23993480558</guid><pubDate>Tue, 29 May 2012 08:22:00 -0400</pubDate><category>visual</category><category>digital marketing</category><category>digital</category><category>social media</category><category>social</category><category>images</category><category>image</category><category>image optimisation</category><category>image optimization</category><category>dr4ward</category><category>social media engagement</category></item><item><title>Pinterest In The ’90s: What It Would Have been like (via @MirzaMB @SHDickson)</title><description>&lt;a href="http://www.bitrebels.com/social/pinterest-in-the-90s-what-it-would-have-looked-like/?utm_source=twitterfeed&amp;utm_medium=twitter&amp;utm_campaign=Feed: bitrebels (Bit Rebels)"&gt;Pinterest In The ’90s: What It Would Have been like (via @MirzaMB @SHDickson)&lt;/a&gt;: &lt;p&gt;&lt;iframe frameborder="0" height="270" src="http://www.youtube.com/embed/D9ghJZuatSk" width="360"&gt;&lt;/iframe&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/23750559439</link><guid>http://whatjoannasaw.com/post/23750559439</guid><pubDate>Fri, 25 May 2012 16:42:53 -0400</pubDate><category>Pinterest</category><category>geekery</category><category>just for fun</category></item><item><title>Facebook provides reach data directly on Timeline posts</title><description>&lt;a href="http://www.insidefacebook.com/2012/05/24/facebook-provides-reach-data-directly-on-timeline-posts/"&gt;Facebook provides reach data directly on Timeline posts&lt;/a&gt;: &lt;blockquote&gt;
&lt;p&gt;&lt;img height="130" src="http://www.insidefacebook.com/wp-content/uploads/2012/05/Screen-Shot-2012-05-24-at-3.08.21-PM.png" width="214"/&gt;&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Some Facebook page owners can now view certain post metrics directly from their Timeline, including the percentage of fans that saw a given post and the percentage of those who saw the post as a result of paid promotion.&lt;/p&gt;
&lt;p&gt;This gives page owners an at-a-glance understanding of how many fans they are reaching. Or, more likely, make them realize how many they aren’t reaching. As users share more and connect with more Open Graph applications, there are more stories competing for placement in News Feed. Increasingly, page owners will have to support their content efforts on Facebook with paid media.&lt;/p&gt;
&lt;p&gt;In February, Facebook said that pages reach only &lt;a href="https://www.facebook.com/business/fmc/guides/reach?campaign_id=250393211715997&amp;creative=reach" target="_blank"&gt;16 percent&lt;/a&gt; of their fans each week on average. By showing reach percentages on Timeline rather than requiring page owners to visit the insights dashboard to see them, the social network can subtly encourage page owners to consider spending money on Sponsored Stories or &lt;a href="http://www.insidefacebook.com/2012/02/29/facebook-introduces-new-reach-generator-packaged-advertising-solution/" target="_blank"&gt;Reach Generator&lt;/a&gt;, a premium offering which guarantees that a page reaches at least 75 percent of fans within a month.&lt;/p&gt;
&lt;p&gt;More at: &lt;a href="http://www.insidefacebook.com/2012/05/24/facebook-provides-reach-data-directly-on-timeline-posts/#"&gt;&lt;a href="http://www.insidefacebook.com/2012/05/24/facebook-provides-reach-data-directly-on-timeline-posts/#"&gt;http://www.insidefacebook.com/2012/05/24/facebook-provides-reach-data-directly-on-timeline-posts/#&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/23735561826</link><guid>http://whatjoannasaw.com/post/23735561826</guid><pubDate>Fri, 25 May 2012 11:21:35 -0400</pubDate><category>Facebook</category><category>Facebook insights</category><category>analysis</category><category>monitoring</category><category>social media</category><category>social</category><category>Reach blocker</category><category>sponsored stories</category><category>Facebook ads</category><category>digital marketing</category><category>interaction</category><category>engagement</category></item><item><title>App Discovery By Quality, Not Popularity: Facebook Announces App Center For Web, iOS, Android, HTML5, Pre-Paid</title><description>&lt;a href="http://techcrunch.com/2012/05/09/facebook-app-center/"&gt;App Discovery By Quality, Not Popularity: Facebook Announces App Center For Web, iOS, Android, HTML5, Pre-Paid&lt;/a&gt;: &lt;p&gt;&lt;img height="265" src="http://tctechcrunch2011.files.wordpress.com/2012/05/attachment-6.png?w=640" width="320"/&gt;&lt;/p&gt;

&lt;p&gt;Today, Facebook app discovery too heavily favors the loudest apps with the most users, so Facebook today &lt;a href="http://developers.facebook.com/blog/post/2012/05/09/introducing-the-app-center/"&gt;announces it will soon launch the App Center&lt;/a&gt;, a single, personalized hub for discovering the highest quality Facebook-integrated games and utilities from across the web and mobile. And for the first time, Facebook is &lt;a href="https://www.facebook.com/help/contact/?id=323230461080010"&gt;beta testing&lt;/a&gt; the option for developers to sell &lt;a href="http://techcrunch.com/2012/05/09/facebook-will-start-offering-paid-apps-beta-program-starts-now/"&gt;pre-paid web and HTML5 apps&lt;/a&gt;. You’ll be able to access App Center via the web or mobile, and you can send apps you discover on a the web to your littler devices.&lt;/p&gt;
&lt;p&gt;App Center could be a huge boon to app growth on Facebook, especially for those that are beloved but not inherently viral.   With any luck, App Center will usher in an age where your news feed is filled with apps you actually want use, not just the spammiest ones or those with the biggest marketing budgets.&lt;/p&gt;
&lt;p&gt;Unlike the unpersonalized &lt;a href="http://www.insidefacebook.com/2011/07/12/facebook-scraps-little-used-app-directory-simplifies-app-submission-to-search-index/"&gt;app directory Facebook shut down&lt;/a&gt; a year ago, App Center won’t list every available app, just the ones with the highest customer ratings, engagement, session length, and voluntary sharing. App Center dynamically shows you different apps depending on your habits. If you play games, that’s what you’ll see. If you think those are a waste of time and only use utility apps like BranchOut or Open Graph apps like Foodspotting, those will be what appear.&lt;/p&gt;
&lt;p&gt;More at: &lt;a href="http://techcrunch.com/2012/05/09/facebook-app-center/"&gt;&lt;a href="http://techcrunch.com/2012/05/09/facebook-app-center/"&gt;http://techcrunch.com/2012/05/09/facebook-app-center/&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/23728600843</link><guid>http://whatjoannasaw.com/post/23728600843</guid><pubDate>Fri, 25 May 2012 07:27:25 -0400</pubDate><category>Facebook</category><category>app store</category><category>apps</category><category>Facebook app store</category><category>Facebook app centre</category><category>social media</category><category>social</category><category>mobile</category></item><item><title>The content marketing matrix [new #infographic] via...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m47rc4ZuVF1qberu2o1_500.jpg"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;The content marketing matrix [new #infographic] via @smartinsights&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/23284213285</link><guid>http://whatjoannasaw.com/post/23284213285</guid><pubDate>Fri, 18 May 2012 06:19:15 -0400</pubDate><category>infographic</category><category>content</category><category>content strategy</category><category>strategy</category><category>digital marketing</category><category>digital</category><category>smart insights</category></item><item><title>Nice clear terms of service from 500px - their 'basically' version translates legal jargon into "plain english" (Via @netmag) </title><description>&lt;a href="http://500px.com/terms"&gt;Nice clear terms of service from 500px - their 'basically' version translates legal jargon into "plain english" (Via @netmag) &lt;/a&gt;: &lt;div class="left"&gt;
&lt;h3&gt;Description Of Service&lt;/h3&gt;
&lt;p&gt;The Site is an online community which enables photographers and graphic artists to post photographs and images, share comments, opinions and ideas, promote their work, participate in contests and promotions, and access and/ or purchase services from time to time made available on the Site (“Services”). Services include, but are not limited to, any service and/or content 500px makes available to or performs for you, as well as the offering of any materials displayed, transmitted or performed on the Site or through the Services. Content (“Content”) includes, but is not limited to text, user comments, messages, information, data, graphics, news articles, photographs, images, illustrations, and software.&lt;/p&gt;
&lt;p&gt;Your access to and use of the Site may be interrupted from time to time as a result of equipment malfunction, updating, maintenance or repair of the Site or any other reason within or outside the control of 500px. 500px reserves the right to suspend or discontinue the availability of the Site and/or any Service and/or remove any Content at any time at its sole discretion and without prior notice. 500px may also impose limits on certain features and Services or restrict your access to parts of or all of the Site and the Services without notice or liability. The Site should not be used or relied upon for storage of your photographs and images and you are directed to retain your own copies of all Content posted on the Site.&lt;/p&gt;
&lt;/div&gt;
&lt;div class="right"&gt;&lt;strong class="faded"&gt;Basically,&lt;/strong&gt;
&lt;h1&gt;We provide services that allow you to create portfolios and we will develop more features and services in the future.&lt;/h1&gt;
&lt;p&gt;More at: &lt;a href="http://500px.com/terms"&gt;&lt;a href="http://500px.com/terms"&gt;http://500px.com/terms&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;/div&gt;</description><link>http://whatjoannasaw.com/post/23281232200</link><guid>http://whatjoannasaw.com/post/23281232200</guid><pubDate>Fri, 18 May 2012 03:43:09 -0400</pubDate><category>terms</category><category>terms of service</category><category>usability</category><category>ux</category><category>digital</category><category>marketing</category></item><item><title>A guide to being fancy. All I need is a top hat, monocle,...</title><description>&lt;img src="http://24.media.tumblr.com/tumblr_lzkpw7DAl21qhy6c9o1_500.gif"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_lzkpw7DAl21qhy6c9o2_400.gif"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_lzkpw7DAl21qhy6c9o3_400.gif"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://25.media.tumblr.com/tumblr_lzkpw7DAl21qhy6c9o4_400.gif"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;img src="http://24.media.tumblr.com/tumblr_lzkpw7DAl21qhy6c9o5_400.gif"/&gt;&lt;br/&gt; &lt;br/&gt;&lt;p&gt;A guide to being fancy. All I need is a top hat, monocle, moustache + unicorn. #Simples.&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/22709565298</link><guid>http://whatjoannasaw.com/post/22709565298</guid><pubDate>Wed, 09 May 2012 06:13:54 -0400</pubDate><category>pusheen</category><category>just for fun</category><category>geekery</category><category>cute</category><category>funny</category></item><item><title>Don't just like, save recipes, places + products &gt; Facebook Adds Action Links to Timeline Apps</title><description>&lt;a href="http://mashable.com/2012/05/02/facebook-action-links/#5308510-US-Military"&gt;Don't just like, save recipes, places + products &gt; Facebook Adds Action Links to Timeline Apps&lt;/a&gt;: &lt;blockquote&gt;
&lt;p&gt;&lt;a href="http://mashable.com/category/facebook/"&gt;Facebook&lt;/a&gt; announced Wednesday it has added yet another way for friends to interact with your Timeline: “action links.”&lt;/p&gt;
&lt;p&gt;Instead of just Liking a post about a recipe or product, say, you can now hit “Save this Recipe” or “Fave this Product” in Open Graph apps.&lt;/p&gt;
&lt;p&gt;When a friend checks in on Foursquare and the checkin is added to their Timeline, you can remind yourself to visit that location by hitting “Save this Place.”&lt;/p&gt;

&lt;p&gt;&lt;strong&gt;&lt;img height="171" src="http://4.mshcdn.com/wp-content/uploads/2012/05/Facebook2-275x171.jpg" width="275"/&gt;&lt;/strong&gt;&lt;/p&gt;

&lt;p&gt;“These customizable links provide another way for people to do something within your app when your Open Graph stories appear in news feed, timeline or ticker,” Facebook’s Alex Wyler wrote on the company’s&lt;a href="http://ow.ly/i/oT3R" target="_blank"&gt;developer blog&lt;/a&gt;.&lt;/p&gt;
&lt;p&gt;Wyler noted that these app links tie one action to another — and developers can choose what they want that action to be. Facebook also added a page to &lt;a href="https://developers.facebook.com/docs/opengraph/actionlinks/" target="_blank"&gt;walk developers through&lt;/a&gt; how to add action links to apps.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;More at:&lt;a href="http://mashable.com/2012/05/02/facebook-action-links/#5308510-US-Military"&gt; http://mashable.com/2012/05/02/facebook-action-links/#5308510-US-Military&lt;/a&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/22315981865</link><guid>http://whatjoannasaw.com/post/22315981865</guid><pubDate>Thu, 03 May 2012 07:28:52 -0400</pubDate><category>Facebook</category><category>Timeline</category><category>Action Links</category><category>Developer</category><category>Facebook developer</category><category>social media</category><category>digital marketing</category><category>social</category></item><item><title>Virtual roleplaying game helps teenagers deal with depression </title><description>&lt;a href="http://www.springwise.com/health_wellbeing/virtual-roleplaying-game-helps-teenagers-deal-depression/"&gt;Virtual roleplaying game helps teenagers deal with depression &lt;/a&gt;: &lt;p&gt;&lt;img height="150" src="http://www.springwise.com/img/uploads/2012/05/sparx.jpg" width="320"/&gt;&lt;/p&gt;
&lt;p&gt;Developed by the University of Auckland, players can choose an avatar which they must guide through seven ‘provinces’ related to problems they may come across while experiencing mental health issues. For instance, the Volcano Province contains tasks which can help teens deal with disruptive emotions, while on another level users have to fight GNATS (Gloomy Negative Automatic Thoughts). Each level takes around 30 minutes to complete and it is recommended that players attempt one or two provinces each week. SPARX, which stands for Smart, Positive, Active, Realistic, X-factor thoughts, has already been tested among 187 young people with varying symptoms of depression, with the results appearing in the British Medical Journal. According to &lt;a class="unbold" href="http://psychcentral.com/news/2012/04/23/sparx-video-game-helps-teens-battle-depression/37673.html"&gt;PsychCentral&lt;/a&gt;, one group was given typical treatment while the other played the game. Both groups experienced an average reduced anxiety of around one-third and remission rates were actually higher in the group given the game. Gameplay from SPARX is demonstrated in the video below:&lt;/p&gt;
&lt;p&gt;&lt;iframe frameborder="0" height="480" src="http://www.youtube.com/embed/wgocT0YyV8M" width="640"&gt;&lt;/iframe&gt;&lt;/p&gt;
&lt;p&gt;Depression can be a difficult subject to broach, especially when it comes to teenagers, but the developers have found a way to integrate therapy into a form already popular with the younger demographic. Medical professionals: could this programme form part of your treatment?&lt;/p&gt;
&lt;p&gt;More at: &lt;a href="http://www.springwise.com/health_wellbeing/virtual-roleplaying-game-helps-teenagers-deal-depression/"&gt;&lt;a href="http://www.springwise.com/health_wellbeing/virtual-roleplaying-game-helps-teenagers-deal-depression/"&gt;http://www.springwise.com/health_wellbeing/virtual-roleplaying-game-helps-teenagers-deal-depression/&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/22261357607</link><guid>http://whatjoannasaw.com/post/22261357607</guid><pubDate>Wed, 02 May 2012 13:04:00 -0400</pubDate><category>games</category><category>ideas</category><category>game</category><category>depression</category><category>mental health</category><category>sparx</category><category>auckland</category></item><item><title>Kitty Cat Hijack &gt; This App Will Have Your Favorite Site Swarming With Cats (via @Mashable)</title><description>&lt;a href="http://mashable.com/2012/04/30/kittycat-hijack/"&gt;Kitty Cat Hijack &gt; This App Will Have Your Favorite Site Swarming With Cats (via @Mashable)&lt;/a&gt;: &lt;p&gt;&lt;img height="187.5" src="http://9.mshcdn.com/wp-content/uploads/2012/04/Cats1.jpg" width="300"/&gt;&lt;/p&gt;
&lt;p&gt;&lt;span&gt;Need we say more? The KittyCat Hijack app from Canadian cat food brand Temptations will have your favorite websites swarming with felines within minutes.&lt;/span&gt;&lt;/p&gt;

&lt;p&gt;To activate the app, go to the brand’s &lt;a href="https://www.facebook.com/TemptationsCanada/app_336395689744790" target="_blank"&gt;Facebook Page&lt;/a&gt; and then add the app to your bookmarks bar. (The creators made this simple by putting the app in the form of a cat food bag.) After that, you can let the cats loose on your favorite websites.&lt;/p&gt;
&lt;p&gt;More at: &lt;a href="http://mashable.com/2012/04/30/kittycat-hijack/"&gt;&lt;a href="http://mashable.com/2012/04/30/kittycat-hijack/"&gt;http://mashable.com/2012/04/30/kittycat-hijack/&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/22123979935</link><guid>http://whatjoannasaw.com/post/22123979935</guid><pubDate>Mon, 30 Apr 2012 11:02:26 -0400</pubDate><category>ideas</category><category>inspiration</category><category>digital</category><category>digital marketing</category><category>temptations</category><category>cats</category><category>stuff I like</category><category>cool ideas</category><category>social media</category><category>social</category></item><item><title>"According to a survey out today from YouGov, people in Britain are not quite ready for connected TV..."</title><description>“According to a survey out today from YouGov, people in Britain are not quite ready for connected TV viewing. The research shows that 50% of the UK residents polled are mostly buying new televisions for a more up-to-date model rather than thinking about connecting it to the Internet. 96% of SmartTV owners said that the picture quality was the most important feature followed by 93% focussing on screen size and 89% looking for better sound quality. Slightly more worrying, only half of the respondents (53%) correctly identified a SmartTV as a set that directly connects to the Internet without requiring another device and one in four SmartTV owners have never used it to connect at all.”&lt;br/&gt;&lt;br/&gt; - &lt;em&gt;More at: &lt;a href="http://thenextweb.com/uk/2012/04/30/uk-tv-buyers-apparently-not-so-smart-as-53-cant-identify-internet-capabilities/?awesm=tnw.to_1EE0T&amp;utm_campaign=social%20media&amp;utm_medium=Spreadus&amp;utm_source=Twitter&amp;utm_content=UK%20TV-buyers%20apparently%20not%20so%20smart%20as%2053%%20can't%20identify%20Internet%20capabilities"&gt;UK TV-Buyers Apparently Not So Smart&lt;/a&gt;&lt;/em&gt;</description><link>http://whatjoannasaw.com/post/22117101745</link><guid>http://whatjoannasaw.com/post/22117101745</guid><pubDate>Mon, 30 Apr 2012 07:06:43 -0400</pubDate><category>smart tv</category><category>internet tv</category><category>uptake</category><category>trends</category><category>social tv</category><category>social</category><category>tv</category><category>television</category><category>digital</category><category>consumer</category><category>consumer trends</category></item><item><title>Kraft sends personal thank you to thousands of Facebook Fans (via @thewalluk)</title><description>&lt;a href="http://wallblog.co.uk/2012/04/30/kraft-sends-personal-thank-you-to-thousands-of-facebook-fans/"&gt;Kraft sends personal thank you to thousands of Facebook Fans (via @thewalluk)&lt;/a&gt;: &lt;p&gt;More at: &lt;a href="http://wallblog.co.uk/2012/04/30/kraft-sends-personal-thank-you-to-thousands-of-facebook-fans/"&gt;&lt;a href="http://wallblog.co.uk/2012/04/30/kraft-sends-personal-thank-you-to-thousands-of-facebook-fans/"&gt;http://wallblog.co.uk/2012/04/30/kraft-sends-personal-thank-you-to-thousands-of-facebook-fans/&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;&lt;iframe frameborder="0" height="213" src="http://www.youtube.com/embed/pmi8XMxuosI" width="360"&gt;&lt;/iframe&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/22116350157</link><guid>http://whatjoannasaw.com/post/22116350157</guid><pubDate>Mon, 30 Apr 2012 06:34:00 -0400</pubDate><category>kraft</category><category>facebook</category><category>likeapella</category><category>social media</category><category>digital marketing</category><category>campaigns</category><category>ideas</category><category>creative</category><category>inspiration</category><category>social</category><category>ads</category><category>branding</category></item><item><title>The ultimate customer experience: #infographic (via @Econsultancy)</title><description>&lt;a href="http://econsultancy.com/uk/blog/9724-the-ultimate-customer-experience-infographic?utm_medium=twitter&amp;utm_source=twitterfeed"&gt;The ultimate customer experience: #infographic (via @Econsultancy)&lt;/a&gt;: &lt;p&gt;&lt;img src="http://assets.econsultancy.com/images/resized/0001/8255/monetate_cx_infographic-blog-full.png"/&gt;&lt;a href="http://econsultancy.com/uk/blog/9724-the-ultimate-customer-experience-infographic?utm_medium=twitter&amp;utm_source=twitterfeed"&gt;&lt;img height="1207" src="http://assets.econsultancy.com/images/resized/0001/8255/monetate_cx_infographic-blog-full.png" width="307"/&gt;&lt;/a&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/22115821134</link><guid>http://whatjoannasaw.com/post/22115821134</guid><pubDate>Mon, 30 Apr 2012 06:08:44 -0400</pubDate><category>customer experience</category><category>UX</category><category>customer</category><category>branding</category><category>loyalty</category><category>customer loyalty</category><category>econsultancy</category><category>infographic</category><category>coupon</category></item><item><title>Alarm clock app rewards users for guessing which city’s sounds they wake up to </title><description>&lt;a href="http://www.springwise.com/marketing_advertising/alarm-clock-app-rewards-users-guessing-citys-sounds-wake/"&gt;Alarm clock app rewards users for guessing which city’s sounds they wake up to &lt;/a&gt;</description><link>http://whatjoannasaw.com/post/21782660090</link><guid>http://whatjoannasaw.com/post/21782660090</guid><pubDate>Wed, 25 Apr 2012 10:20:17 -0400</pubDate><category>lufthansa</category><category>travel</category><category>brand</category><category>apps</category><category>alarm</category><category>tickets</category><category>plane</category><category>city</category><category>digital</category><category>interactive</category><category>marketing</category></item><item><title>OMG, yes please &gt; Could Netflix Bring Firefly Back From The Dead? (via @NathanFillion)</title><description>&lt;a href="http://bernardin.tumblr.com/post/14182869809/could-netflix-bring-firefly-back-from-the-dead"&gt;OMG, yes please &gt; Could Netflix Bring Firefly Back From The Dead? (via @NathanFillion)&lt;/a&gt;: &lt;p&gt;Article found via: &lt;a href="http://www.comicbookmovie.com/fansites/GraphicCity/news/?a=51453"&gt;&lt;a href="http://www.comicbookmovie.com/fansites/GraphicCity/news/?a=51453"&gt;http://www.comicbookmovie.com/fansites/GraphicCity/news/?a=51453&lt;/a&gt;&lt;/a&gt;&lt;/p&gt;

&lt;p&gt;&lt;a class="tumblr_blog" href="http://bernardin.tumblr.com/post/14182869809/could-netflix-bring-firefly-back-from-the-dead"&gt;bernardin&lt;/a&gt;:&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;&lt;img align="middle" height="550" src="http://images2.fanpop.com/image/photos/10300000/Serenity-crew-firefly-10360813-800-600.jpg" width="700"/&gt;&lt;/p&gt;
&lt;p&gt;Ever since Joss Whedon’s space western was canceled back in 2003, its fans — at first, a relatively small contingent, but as time and DVD sales grew, so did the ranks swell — have wondered what could possibly rescue it from the tightly clenched jaws of death. And until now, nothing could….&lt;/p&gt;
&lt;/blockquote&gt;</description><link>http://whatjoannasaw.com/post/21577530059</link><guid>http://whatjoannasaw.com/post/21577530059</guid><pubDate>Sun, 22 Apr 2012 12:21:25 -0400</pubDate><category>Firefly</category><category>geekery</category><category>just for fun</category><category>sci-fi</category></item><item><title>Overseas shoppers show growing interest in UK retail (via @I_COM cc @Rachel_Bolton_)</title><description>&lt;a href="http://www.internetretailing.net/2012/04/overseas-shoppers-show-growing-interest-in-uk-retail/"&gt;Overseas shoppers show growing interest in UK retail (via @I_COM cc @Rachel_Bolton_)&lt;/a&gt;: &lt;blockquote&gt;
&lt;p&gt;Overseas shoppers are showing growing interest in what UK retail has to offer, the latest figures from the&lt;a href="http://www.brc.org.uk/"&gt;British Retail Consortium&lt;/a&gt;(BRC) suggest.&lt;/p&gt;
&lt;p&gt;Retail searches from overseas grew by 57% in the first quarter of 2012, compared to the same period last year, according to today’s&lt;a href="http://www.brc.org.uk/brc_news_detail.asp?id=2189"&gt;BRC-Google Online Retail Monitor&lt;/a&gt;. That’s well ahead of the 11% total growth in retail-related searches that the monitor detected during the period.&lt;/p&gt;
&lt;p&gt;Stephen Robertson, director general of the British Retail Consortium, said the figures showed the potential importance of exports to the UK retail sector. He said: “Internet search traffic from developing countries like Mexico and Pakistan has more than doubled. These statistics demonstrate the growth potential of online for UK retailers and the part retail can play in building a recovery based on exports, given the right conditions and a genuinely free-trade world market place.”&lt;/p&gt;
&lt;p&gt;Peter Fitzgerald, retail director at&lt;a href="http://www.google.co.uk/"&gt;Google&lt;/a&gt;, said the figures showed the importance of an international presence for retailer brands. The highest growth came from Mexico, with growth of 135%, while searches from Pakistan rose by 101%. “Interest also grew in the BRIC countries,” said Fitzgerald.&lt;/p&gt;
&lt;p&gt;The other big trend to emerge from the monitor was evidence that shoppers on tight budgets are researching their purchases on the internet to make sure their money is going as far as it can.&lt;/p&gt;
&lt;p&gt;Searches for both food and drink and health and beauty items grew by 21%, while mobile searches for food and drink grew by 172%. In total, the number of searches taking place on mobile and tablet devices grew by 132% in the quarter.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;&lt;a href="http://www.internetretailing.net/2012/04/overseas-shoppers-show-growing-interest-in-uk-retail/"&gt;More at: http://www.internetretailing.net/2012/04/overseas-shoppers-show-growing-interest-in-uk-retail/&lt;/a&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/21430437744</link><guid>http://whatjoannasaw.com/post/21430437744</guid><pubDate>Fri, 20 Apr 2012 06:41:07 -0400</pubDate><category>retail</category><category>uk retail</category><category>uk retail stats</category><category>stats</category><category>retail stats</category><category>ecommerce</category><category>commerce</category><category>British Retail Consortium</category><category>BRC</category></item><item><title>Breathtaking motion capture from the creator of Heavy Rain....</title><description>&lt;iframe width="400" height="225" src="http://www.youtube.com/embed/j-pF56-ZYkY?wmode=transparent&amp;autohide=1&amp;egm=0&amp;hd=1&amp;iv_load_policy=3&amp;modestbranding=1&amp;rel=0&amp;showinfo=0&amp;showsearch=0" frameborder="0" allowfullscreen&gt;&lt;/iframe&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Breathtaking motion capture from the creator of Heavy Rain. Seriously, watch it. #Stunning (via @Huey @RooReynolds) “Kara” by Quantic Dream (by &lt;a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=j-pF56-ZYkY#!"&gt;sceablog&lt;/a&gt;)&lt;/p&gt;

&lt;p&gt;Described by &lt;a href="http://pinterest.com/pin/61783826108196443/"&gt;Hugh Garry&lt;/a&gt; as: &lt;/p&gt;
&lt;p&gt;&lt;em&gt;&lt;span&gt;Shit got real - The creator of Heavy Rain said that the Kara demo can be run on a PlayStation 3. It shows an android being built and gaining consciousness, as well as demoing some jaw-dropping motion and facial capture technology. Just look:&lt;/span&gt;&lt;/em&gt;&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/21430366495</link><guid>http://whatjoannasaw.com/post/21430366495</guid><pubDate>Fri, 20 Apr 2012 06:36:55 -0400</pubDate><category>heavy rain</category><category>video games</category><category>motion capture</category><category>graphics</category><category>beautiful</category><category>geekery</category><category>just for fun</category><category>electronic arts</category></item><item><title>Clever how the Pizza Express email loads if you don’t have...</title><description>&lt;img src="http://25.media.tumblr.com/tumblr_m2rmseWCqw1qberu2o1_500.png"/&gt;&lt;br/&gt;&lt;br/&gt;&lt;p&gt;Clever how the Pizza Express email loads if you don’t have images enabled. Did think I was seeing things mind!&lt;/p&gt;</description><link>http://whatjoannasaw.com/post/21426582389</link><guid>http://whatjoannasaw.com/post/21426582389</guid><pubDate>Fri, 20 Apr 2012 02:45:50 -0400</pubDate><category>pizza express</category><category>emails</category><category>email</category><category>email marketing</category><category>best practice</category><category>tables</category><category>images</category><category>digital marketing</category></item></channel></rss>

